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  • 09:25, 15 August 2025Resources (hist | edit) ‎[3,132 bytes]Jrandle (talk | contribs) (Created page with "= Resources = Resources are fundamental elements tied to regions in Republik of War, representing the natural production capacity of land. == Definition == Each region on the game map possesses a specific resource type: '''Food''', '''Weapon''', or '''House'''. This represents the primary commodity that the region can produce daily. == Resource Levels == * '''Levels:''' A region's resource exists at a specific level, ranging from None, Low, Medium or High * '''Visual...") Tag: Visual edit
  • 09:18, 15 August 2025Region (hist | edit) ‎[3,396 bytes]Jrandle (talk | contribs) (Created page with "= Regions = Regions are the fundamental territorial units on the map of Republik of War. They represent areas of land that countries can own, defend, and utilize for economic and strategic benefit. == Characteristics == * '''Map Location:''' Each region occupies a distinct area on the global map and belongs to a specific country. * '''Unique Identifier:''' Every region has a unique name (e.g., 'Eastern Germany', 'Ontario'). * '''Owner:''' A region is controlled by a c...")
  • 09:14, 15 August 2025Party (hist | edit) ‎[2,691 bytes]Jrandle (talk | contribs) (Created page with "= Parties = Parties are fundamental political organizations in Republik of War. They serve as the backbone for political activity, enabling citizens to campaign for elections and coordinate their efforts towards common goals. == Purpose == * '''Electoral Participation:''' To run for the positions of President or Congressman, a citizen ''must'' be a member of a political party. * '''Political Organization:''' Parties allow citizens with similar ideologies or goals to g...")
  • 09:13, 15 August 2025Politics (hist | edit) ‎[3,760 bytes]Jrandle (talk | contribs) (Created page with "= Politics = Politics in Republik of War is the system by which citizens collectively govern their nations. It involves elections, law-making, diplomacy, and party organization. == Core Components == === Elections === * '''Purpose:''' To democratically choose national leaders. * '''Types:''' ** '''Presidential Elections:''' Held to elect the President, the head of state. Candidates must be members of a political party. Winners gain significant power to propose certai...")
  • 09:11, 15 August 2025Military (hist | edit) ‎[3,709 bytes]Jrandle (talk | contribs) (Created page with "= Military = The Military aspect of Republik of War involves training, fighting in battles and resistance wars, and organizing into armies to defend or expand your nation. == Core Activities == === Training (Gym) === * '''Purpose:''' Increase your Strength attribute to deal more damage in fights, or Agility to increase Action Points capacity and regeneration speed. * '''Mechanics:''' Perform the 'Train' action up to 8 times per game day. * '''Attributes Influenced:''...")
  • 09:07, 15 August 2025Economy (hist | edit) ‎[3,010 bytes]Jrandle (talk | contribs) (Created page with "= Economy = The Economy in Republik of War is a player-driven system where citizens contribute through work and company management to produce and trade essential goods. == Core Activities == === Working === * '''Purpose:''' Earn {{GOLD}} and Economic Points (EP). * '''Mechanics:''' Perform the 'Work' action once per game day. Your earnings are based on your base production (linked to Intelligence) and a random productivity bonus. * '''Economic Skill (ES):''' Accumula...") Tag: Visual edit: Switched
  • 21:22, 12 June 2024First Steps (hist | edit) ‎[6,671 bytes]Admin (talk | contribs) (Created page with "This article will help you get started in the game in 4 easy steps. When you first join the game, you will see an interface like this: [img]https://img001.prntscr.com/file/img001/xisEWnfyQSqOydq0wjBdwA.png[/img]") Tag: Visual edit