Action Points: Difference between revisions

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Pontos de Ação (ou Action Points ou AP) limitam a quantidade de ações que você pode fazer. São representados pelo símbolo raio azul no menu superior da página.  
Action Points or AP limit the amount of actions you can make. It is represented by the blue lightning bolt icon on the top of the page.  


[[Trabalhar]], [[Academia|treinar]], [[Universidade|estudar]], [[Research|pesquisar]] ou [[lutar]] custa um AP. Você recupera automaticamente um ponto de ação quando o relógio laranja no menu superior chega à 00:00.
Each time you [[Work]], [[Gym|train]], [[University|study]], [[research]] or [[fight]], you consume a single Action Point. You automatically recover AP when the orange clock from the page header reaches 00:00.


Quanto maior for sua [[agilidade]], mais rápido você recupera pontos de ação.
The number of action points you can store depends on your [[Agility]]. As your agility increases, you'll be able to store more APs and you'll recover them faster.
 
If you have a [[house]], you will increase your AP limit and decrease your recovery time.
 
Number of Action Points = A/20 * (1 + A/10) + 30 + H, with A being agility and H the active house's quality
 
The recovery time depends on the agility and your AP's limit:
T = 300 - (2*(A + H)), with A being agility, H the active house's quality and T is the recovery time for 1 AP in seconds.


[[Category:Básico]]
[[Category:Básico]]

Latest revision as of 21:19, 1 June 2024

Action Points or AP limit the amount of actions you can make. It is represented by the blue lightning bolt icon on the top of the page.

Each time you Work, train, study, research or fight, you consume a single Action Point. You automatically recover AP when the orange clock from the page header reaches 00:00.

The number of action points you can store depends on your Agility. As your agility increases, you'll be able to store more APs and you'll recover them faster.

If you have a house, you will increase your AP limit and decrease your recovery time.

Number of Action Points = A/20 * (1 + A/10) + 30 + H, with A being agility and H the active house's quality

The recovery time depends on the agility and your AP's limit:

T = 300 - (2*(A + H)), with A being agility, H the active house's quality and T is the recovery time for 1 AP in seconds.