MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

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    "query": {
        "logevents": [
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                "logid": 104,
                "ns": 0,
                "title": "Resources",
                "pageid": 55,
                "logpage": 55,
                "revid": 206,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:25:42Z",
                "comment": "Created page with \"= Resources = Resources are fundamental elements tied to regions in Republik of War, representing the natural production capacity of land.  == Definition == Each region on the game map possesses a specific resource type: '''Food''', '''Weapon''', or '''House'''. This represents the primary commodity that the region can produce daily.  == Resource Levels ==  * '''Levels:''' A region's resource exists at a specific level, ranging from None, Low, Medium or High * '''Visual...\""
            },
            {
                "logid": 103,
                "ns": 0,
                "title": "Region",
                "pageid": 54,
                "logpage": 54,
                "revid": 204,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:18:08Z",
                "comment": "Created page with \"= Regions =  Regions are the fundamental territorial units on the map of Republik of War. They represent areas of land that countries can own, defend, and utilize for economic and strategic benefit.  == Characteristics ==  * '''Map Location:''' Each region occupies a distinct area on the global map and belongs to a specific country. * '''Unique Identifier:''' Every region has a unique name (e.g., 'Eastern Germany', 'Ontario'). * '''Owner:''' A region is controlled by a c...\""
            },
            {
                "logid": 102,
                "ns": 0,
                "title": "Party",
                "pageid": 53,
                "logpage": 53,
                "revid": 203,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:14:33Z",
                "comment": "Created page with \"= Parties =  Parties are fundamental political organizations in Republik of War. They serve as the backbone for political activity, enabling citizens to campaign for elections and coordinate their efforts towards common goals.  == Purpose ==  * '''Electoral Participation:''' To run for the positions of President or Congressman, a citizen ''must'' be a member of a political party. * '''Political Organization:''' Parties allow citizens with similar ideologies or goals to g...\""
            },
            {
                "logid": 101,
                "ns": 0,
                "title": "Politics",
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                "logpage": 52,
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                "params": {},
                "type": "create",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:13:46Z",
                "comment": "Created page with \"= Politics =  Politics in Republik of War is the system by which citizens collectively govern their nations. It involves elections, law-making, diplomacy, and party organization.  == Core Components ==  === Elections ===  * '''Purpose:''' To democratically choose national leaders. * '''Types:''' ** '''Presidential Elections:''' Held to elect the President, the head of state. Candidates must be members of a political party. Winners gain significant power to propose certai...\""
            },
            {
                "logid": 100,
                "ns": 0,
                "title": "Military",
                "pageid": 51,
                "logpage": 51,
                "revid": 201,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:11:44Z",
                "comment": "Created page with \"= Military =  The Military aspect of Republik of War involves training, fighting in battles and resistance wars, and organizing into armies to defend or expand your nation.  == Core Activities ==  === Training (Gym) ===  * '''Purpose:''' Increase your Strength attribute to deal more damage in fights, or Agility to increase Action Points capacity and regeneration speed. * '''Mechanics:''' Perform the 'Train' action up to 8 times per game day. * '''Attributes Influenced:''...\""
            },
            {
                "logid": 99,
                "ns": 0,
                "title": "Economy",
                "pageid": 50,
                "logpage": 50,
                "revid": 200,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:07:09Z",
                "comment": "Created page with \"= Economy =  The Economy in Republik of War is a player-driven system where citizens contribute through work and company management to produce and trade essential goods.  == Core Activities ==  === Working ===  * '''Purpose:''' Earn {{GOLD}} and Economic Points (EP). * '''Mechanics:''' Perform the 'Work' action once per game day. Your earnings are based on your base production (linked to Intelligence) and a random productivity bonus. * '''Economic Skill (ES):''' Accumula...\""
            },
            {
                "logid": 98,
                "ns": 2,
                "title": "User:Jrandle",
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                "params": {
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                "type": "newusers",
                "action": "create",
                "user": "Jrandle",
                "timestamp": "2025-08-15T09:05:18Z",
                "comment": ""
            },
            {
                "logid": 97,
                "ns": 6,
                "title": "File:Mainpage.png",
                "pageid": 49,
                "logpage": 49,
                "revid": 198,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Admin",
                "timestamp": "2024-06-12T22:58:11Z",
                "comment": ""
            },
            {
                "logid": 96,
                "ns": 6,
                "title": "File:Mainpage.png",
                "pageid": 49,
                "logpage": 49,
                "revid": 198,
                "params": {
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                    "img_timestamp": "2024-06-12T22:58:11Z"
                },
                "type": "upload",
                "action": "upload",
                "user": "Admin",
                "timestamp": "2024-06-12T22:58:11Z",
                "comment": ""
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            {
                "logid": 95,
                "ns": 6,
                "title": "File:Fight.png",
                "pageid": 48,
                "logpage": 48,
                "revid": 196,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Admin",
                "timestamp": "2024-06-12T22:52:45Z",
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}